Difference between revisions of "GetGameLoaded"
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imported>Geckbot (Automated import of articles) |
imported>ZuTheSkunk |
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{{Function | {{Function | ||
|origin = FOSE1 | |origin = FOSE1 | ||
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|returnType = int | |returnType = int | ||
}} | }} | ||
==Notes== | |||
* If this function is used more than once in a script, the second instance of it will return false. Therefore it's crucial that any relevant parts of the script are kept within a single instance of this function. | |||
==See Also== | |||
*[[GetGameRestarted]] | |||
[[Category:Functions_(FOSE)]] | [[Category:Functions_(FOSE)]] |
Latest revision as of 12:53, 18 July 2016
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns 1 after a game is loaded on a per-script basis. For each script that calls GetGameLoaded, the command will return true exactly once each time the game is loaded and false thereafter.
Syntax
(int) GetGameLoaded
Notes
- If this function is used more than once in a script, the second instance of it will return false. Therefore it's crucial that any relevant parts of the script are kept within a single instance of this function.