Difference between revisions of "GetEquippedObject"
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imported>Odessa (expanded) |
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{{Function | {{Function | ||
|origin = FOSE1 | |origin = FOSE1 | ||
|summary = Returns the base object of the item in the specified slot | |summary = Returns the base object of the item equipped in the specified slot, for the calling reference. Return 0 (nothing) if no object is equipped there. | ||
|name = GetEquippedObject | |name = GetEquippedObject | ||
|alias = GetEqObj | |alias = GetEqObj | ||
Line 9: | Line 8: | ||
|arguments = | |arguments = | ||
{{FunctionArgument | {{FunctionArgument | ||
|Name = | |Name = SlotID | ||
|Type = int | |Type = int | ||
}} | }} | ||
}} | }} | ||
==Example== | |||
<pre> | |||
ref rClothes | |||
set rClothes to PlayerREF.GetEquippedObject 2 ; 'Upper Body' | |||
</pre> | |||
== Equipment Slot IDs == | |||
0: head | |||
1: hair | |||
2: upper body <i>(usual slot for armor and clothing)</i> | |||
3: left hand | |||
4: right hand | |||
5: weapon | |||
6: pip boy | |||
7: backpack | |||
8: necklace | |||
9: headband | |||
10: hat | |||
11: eyeglasses | |||
12: nosering | |||
13: earrings | |||
14: mask | |||
15: choker | |||
16: mouth object | |||
17: body addon 1 | |||
18: body addon 2 | |||
19: body addon 3 | |||
==See Also== | |||
*[[GetEquippedCurrentHealth]] | |||
*[[IsInList]] | |||
*[[Drop]] | |||
*[[UnequipItem]] | |||
*[[RemoveItem]] | |||
*[[IsQuestItem]] | |||
*[[GetItemValue]] | |||
[[Category:Functions_(FOSE)]] | [[Category:Functions_(FOSE)]] |
Latest revision as of 07:23, 17 July 2014
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns the base object of the item equipped in the specified slot, for the calling reference. Return 0 (nothing) if no object is equipped there.
Syntax
(ref) ref.GetEquippedObject SlotID:int
Or:
(ref) ref.GetEqObj SlotID:int
Example
ref rClothes set rClothes to PlayerREF.GetEquippedObject 2 ; 'Upper Body'
Equipment Slot IDs
0: head 1: hair 2: upper body (usual slot for armor and clothing) 3: left hand 4: right hand 5: weapon 6: pip boy 7: backpack 8: necklace 9: headband 10: hat 11: eyeglasses 12: nosering 13: earrings 14: mask 15: choker 16: mouth object 17: body addon 1 18: body addon 2 19: body addon 3