Difference between revisions of "GetBaseObject"
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imported>Odessa (expanded and added comparison to GetBaseForm) |
imported>Odessa m |
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{{Function | {{Function | ||
|origin = FOSE1 | |origin = FOSE1 | ||
|summary = Returns the base object id of the [[calling reference]] | |summary = Returns the base object id of the [[calling reference]]. | ||
|name = GetBaseObject | |name = GetBaseObject | ||
|alias = gbo | |alias = gbo | ||
|returnType = | |returnType = form | ||
|referenceType = | |referenceType = reference | ||
}} | }} | ||
==Example== | ==Example== |
Latest revision as of 06:05, 26 April 2015
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns the base object id of the calling reference.
Syntax
(form) reference.GetBaseObject
Or:
(form) reference.gbo
Example
SunnyREF.gbo ; # returns GSSunnySmiles
Notes
- Will return the leveled character/creature form if called on references spawned by one. Use GetBaseForm to return the NPC/creature base form instead.