Difference between revisions of "ForceSave"

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imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>ZuTheSkunk
 
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  |summary = Creates a new save in a new slot, as if the player manually did so.
  |summary = Creates a new save in a new slot, as if the player manually did so.
  |name = ForceSave
  |name = ForceSave
|returnType = void
|example = ForceSave
}}
}}


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==See Also==
==See Also==
[[Autosave]]<br>
*[[Autosave]]
[[SaveGame]]
*[[SaveGame]]
*[[SystemSave]]


[[Category: Functions]]
[[Category:Functions]]
[[Category: Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category: Miscellaneous Functions]]
[[Category:Miscellaneous Functions]]
[[Category: Miscellaneous Functions (GECK 1.0)]]
[[Category:Miscellaneous Functions (GECK 1.1)]]

Latest revision as of 23:21, 2 March 2016

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Creates a new save in a new slot, as if the player manually did so.

Syntax

[help]
ForceSave

Example

ForceSave

Notes

  • This has the same limitations of normal saving, for instance it will fail if called while a message box is being displayed.

See Also