Difference between revisions of "FMoveRunMult"
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imported>SnakeChomp (New page: This setting controls how much faster an actor will move when they are running compared to walking speed. '''Note:''' changes to this value will not be reflected until an actor re-evaluat...) |
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This setting controls how much faster an actor will move when they are running compared to walking speed. | This setting controls how much faster an actor will move when they are running compared to walking speed. | ||
'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed | '''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work. | ||
Default value: 4 | Default value: 4 |
Revision as of 22:50, 13 December 2008
This setting controls how much faster an actor will move when they are running compared to walking speed.
Note: changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.
Default value: 4