Difference between revisions of "DropMe"

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imported>Zumbs
(not spark ondrop and appearence)
imported>Zumbs
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*Unlike [[RemoveMe]], this function does not preserve the health, charges, or script variables of the item.
*Unlike [[RemoveMe]], this function does not preserve the health, charges, or script variables of the item.
*This function does not spark the [[OnDrop]] block of the dropped item.
*This function does not spark the [[OnDrop]] block of the dropped item.
*The dropped item will appear next to the container or the owner/merchant. If the item has no model information, scripts on it will stop running.
*The dropped item will appear next to the container or the owner/merchant. If the item has no model information, scripts on it will stop running, but the item will still be there to cause bloated savegames.


==See Also==  
==See Also==  

Revision as of 09:40, 20 September 2009

Syntax:

DropMe 

Drops the calling item from its container. If it is not currently in a container, the function will have no effect.

Notes

  • This function acts as a Return when called -- the lines of script following it will NOT be executed (since it has just destroyed itself in the process of removing itself from inventory).
  • Unlike RemoveMe, this function does not preserve the health, charges, or script variables of the item.
  • This function does not spark the OnDrop block of the dropped item.
  • The dropped item will appear next to the container or the owner/merchant. If the item has no model information, scripts on it will stop running, but the item will still be there to cause bloated savegames.

See Also

Drop
RemoveMe