Difference between revisions of "ClearActorsFactionsPlayerEnemyFlag"

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==Description==
{{Function
 
|origin = GECK1
'''ClearActorsFactionsPlayerEnemyFlag''' clears the enemy crime flag for a given actor's factions. All the crime-tracking factions of the designated actor will have their crime flag cleared. See [[:Category:Crime#Faction_Data|Crime]].
|summary = Clears the enemy crime flag for a given actor's factions. All the crime-tracking factions of the designated actor will have their crime flag cleared. See [[:Category:Crime#Faction_Data|Crime]].
 
|name = ClearActorsFactionsPlayerEnemyFlag
==Syntax==
|returnType = void
 
  |arguments =
  ClearActorsFactionsPlayerEnemyFlag [''ActorRef'']
  {{FunctionArgument
 
  |Name = ActorRefID
==Examples==
  |Type = ref
  ClearActorsFactionsPlayerEnemyFlag [''FlashREF'']
  }}
  |example = ClearActorsFactionsPlayerEnemyFlag FlashREF
}}


==Notes==
==Notes==
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[[Category:Crime Functions]]
[[Category:Crime Functions]]
[[Category:Crime Functions (GECK 1.1)]]
[[Category:Crime Functions (GECK 1.1)]]
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Latest revision as of 05:50, 15 January 2011

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Clears the enemy crime flag for a given actor's factions. All the crime-tracking factions of the designated actor will have their crime flag cleared. See Crime.

Syntax

[help]
ClearActorsFactionsPlayerEnemyFlag ActorRefID:ref

Example

ClearActorsFactionsPlayerEnemyFlag FlashREF

Notes

  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also