Difference between revisions of "ArmorAddon"
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The [[ArmorAddon]] object type represents an armor piece -- such as a glove or helmet -- that is subordinate to base armor. You’ll notice it as a tree category appearing under Items. It doesn't contribute weight, health, armor rating, value, or scripts to the armor. | The [[ArmorAddon]] object type represents an armor piece -- such as a glove or helmet -- that is subordinate to base armor. You’ll notice it as a tree category appearing under Items. It doesn't contribute weight, health, armor rating, value, or scripts to the armor. | ||
Revision as of 23:20, 1 August 2009
This article is incomplete. You can help by filling in any blank descriptions. Further information might be found in a section of the discussion page. Please remove this message when no longer necessary. |
The ArmorAddon object type represents an armor piece -- such as a glove or helmet -- that is subordinate to base armor. You’ll notice it as a tree category appearing under Items. It doesn't contribute weight, health, armor rating, value, or scripts to the armor.
Armor add-ons are associated with Armor through a Form List. A form list is built of all the armor add-on objects that are to be associated with the base armor. On the armor object, that list is specified in the Biped Model List dropdown.
ArmorAddon Dialog
- Male Biped Model: NIF file used for male actors. Click Edit to bring up Model Data dialogue box.
- Female Biped Model: NIF file used for female actors. Click Edit to bring up Model Data dialogue box.
- Modulates Voice: Checked if the item distorts the character's voice (like Power Armor helmets do, for example).