Difference between revisions of "AddToFaction"
Jump to navigation
Jump to search
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Ez0n3 m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
== | {{Function | ||
|origin = GECK1 | |||
|summary = Adds an actor (only the reference not the base object) into a faction. It is called on the Reference and has two parameters: the faction, and the faction rank. | |||
|name = AddToFaction | |||
= | |returnType = void | ||
|referenceType = [ActorRefID] | |||
[ | |arguments = | ||
{{FunctionArgument | |||
== | |Name = FactionID | ||
|Type = ref | |||
BuddyRef.AddToFaction AntFaction 1 | }}{{FunctionArgument | ||
|Name = FactionRank | |||
|Type = int | |||
}} | |||
|example = BuddyRef.AddToFaction AntFaction 1 | |||
BuddyRef is now in the AntFaction at rank 1, but not all Buddy base objects are in the AntFaction. | BuddyRef is now in the AntFaction at rank 1, but not all Buddy base objects are in the AntFaction. | ||
}} | |||
==Notes== | ==Notes== | ||
Line 17: | Line 22: | ||
==See Also== | ==See Also== | ||
[[RemoveFromFaction]] | *[[RemoveFromFaction]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 05:07, 15 January 2011
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Adds an actor (only the reference not the base object) into a faction. It is called on the Reference and has two parameters: the faction, and the faction rank.
Syntax
[ActorRefID].AddToFaction FactionID:ref FactionRank:int
Example
BuddyRef.AddToFaction AntFaction 1
BuddyRef is now in the AntFaction at rank 1, but not all Buddy base objects are in the AntFaction.
Notes
- This does not work the same as SetFactionRank, which is called on the base form.
- This function is new in the GECK, and was not available in the TES4 Construction Set.