Difference between revisions of "AddItemHealthPercent"
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imported>Kkuhlmann |
imported>Odessa m (see also nvse versions) |
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== | {{Function | ||
|origin = GECK1 | |||
|summary = [[AddItemHealthPercent]] adds an item to a container at a specified health percentage. | |||
|name = AddItemHealthPercent | |||
|referenceType = Actor|Container | |||
|arguments = {{FunctionArgument | |||
|Name = Item | |||
|Type = ObjectID | |||
}}{{FunctionArgument | |||
|Name = Count | |||
|Type = int | |||
}}{{FunctionArgument | |||
|Name = HealthPercent | |||
|Type = float | |||
}}{{FunctionArgument | |||
|Name = MessageHiddenFlag | |||
|Type = int | |||
|Optional = y | |||
}} | |||
|example = player.AddItemHealthPercent WeapHuntingRifle 1 0.85 | |||
The player has 1 Hunting Rifle added to their inventory at 85% health. | |||
}} | |||
== | ==Notes== | ||
*When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list. | *When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list. | ||
*This function is new in the GECK, and was not available in the TES4 Construction Set. | |||
== | ==See Also== | ||
[[AddItem]] | *[[AddItem]] | ||
[[ | *[[AddItemOwnership]] | ||
*[[AddItemHealthPercentOwner]] | |||
*[[RemoveItem]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] |
Latest revision as of 16:35, 16 July 2014
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
AddItemHealthPercent adds an item to a container at a specified health percentage.
Syntax
Actor.AddItemHealthPercent Item:ObjectID Count:int HealthPercent:float MessageHiddenFlag:int
Example
player.AddItemHealthPercent WeapHuntingRifle 1 0.85
The player has 1 Hunting Rifle added to their inventory at 85% health.
Notes
- When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.
- This function is new in the GECK, and was not available in the TES4 Construction Set.