Difference between revisions of "Talk:Gun Spread Formula"

26 bytes removed ,  01:58, 7 January 2009
imported>SnakeChomp
(Minor formatting fixes in the most recently made comment, also add a signature to it. Reply to that comment.)
imported>EscapedGoat
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--> Does this mean that Weapon condition does NOT affect spread? And how did you arrive at the formula given that this is allways zero? did you change fGunSpreadCondMult to a non-zero value for testing purposes?
--> Does this mean that Weapon condition does NOT affect spread? And how did you arrive at the formula given that this is allways zero? did you change fGunSpreadCondMult to a non-zero value for testing purposes?
--[[User:EscapedGoat|EscapedGoat]] on 6 January 2009
06:58, 7 January 2009 (UTC)


:Yes, default values of 0 mean that weapon condition does not effect gun spread. And yes, I derived the formula by changing the values to something non zero and observing the results and also observing how these values interacted with the other values involved in the formula.
:Yes, default values of 0 mean that weapon condition does not effect gun spread. And yes, I derived the formula by changing the values to something non zero and observing the results and also observing how these values interacted with the other values involved in the formula.
:Also, please sign your comments in the future. Put <nowiki>~~~~</nowiki> after your text to do this. I added a signature to your last comment for historical purposes, but feel free to edit it to change it to <nowiki>~~~~</nowiki> so the real signature can be generated for your username.
:Also, please sign your comments in the future. Put <nowiki>~~~~</nowiki> after your text to do this. I added a signature to your last comment for historical purposes, but feel free to edit it to change it to <nowiki>~~~~</nowiki> so the real signature can be generated for your username.
:--[[User:SnakeChomp|SnakeChomp]] 21:14, 6 January 2009 (UTC)
:--[[User:SnakeChomp|SnakeChomp]] 21:14, 6 January 2009 (UTC)


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