Difference between revisions of "ToggleFlyCam"
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imported>JBurgess |
imported>Odessa m (link to nvse function) |
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*Camera is free to move. | *Camera is free to move. | ||
*Everything else in the game keeps running. | *Everything else in the game keeps running. | ||
==See Also== | |||
*[[Con_TFC]] (to toggle fly cam via a script) | |||
*[[GetTFC]] | |||
[[Category:Console Functions]] | [[Category:Console Functions]] | ||
[[Category:Designer Debug Tools]] | [[Category:Designer Debug Tools]] |
Latest revision as of 06:19, 16 July 2014
Link to TES4 Construction Set Wiki: ToggleFlyCam
The ToggleFlyCam (TFC) console function turns the Free Fly camera (UFO cam) on and off. There are actually three different FlyCam functions rolled into TFC: TFC 1, TFC 2, and TFC 3. See the Parameters section below for more details on each camera.
Syntax[edit | edit source]
ToggleFlyCam
TFC [1/2/3] (optional)
Parameters[edit | edit source]
TFC 1
- Freezes the game completely.
- Camera is free to move.
TFC 2
- Freezes the game completely.
- Nothing should change except the viewpoint.
- Whatever was rendered that last frame is rendered until you exit this mode.
TFC 3
- The current camera position and orientation is frozen and used for occlusion and accumulation.
- Camera is free to move.
- Everything else in the game keeps running.