Difference between revisions of "ShowQuestVars"
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imported>Omzy (made look nicer, added a bit of new info) |
imported>Qazaaq |
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==Notes== | ==Notes== | ||
*This is an incredibly useful debugging tool if the structure of your mod is based on quest scripts. | *This is an incredibly useful debugging tool if the structure of your mod is based on quest scripts. | ||
*Unfortunately, if your quest script has too many variables, only the latter portion of them will be shown in the console window, due to the limited amount of text that can be output at once | *Unfortunately, if your quest script has too many variables, only the latter portion of them will be shown in the console window, due to the limited amount of text that can be output at once (it is actually possible to scroll the list up and down using the keyboard) | ||
==See Also== | ==See Also== | ||
[[ShowQuests]] | *[[ShowQuests]] | ||
[[GetScriptVariable]] | *[[GetScriptVariable]] | ||
*[[GetGlobalValue]] | |||
*[[GetQuestVariable]] | |||
[[Category:Console Functions]] | [[Category:Console Functions]] | ||
[[Category:Designer Debug Tools]] | [[Category:Designer Debug Tools]] |
Latest revision as of 05:28, 30 November 2011
Description[edit | edit source]
This function shows the specified quest's variables in the console window.
Syntax[edit | edit source]
ShowQuestVars QuestID:String
or
SQV QuestID:String
Example[edit | edit source]
SQV FunkyTownQuest
Notes[edit | edit source]
- This is an incredibly useful debugging tool if the structure of your mod is based on quest scripts.
- Unfortunately, if your quest script has too many variables, only the latter portion of them will be shown in the console window, due to the limited amount of text that can be output at once (it is actually possible to scroll the list up and down using the keyboard)