Difference between revisions of "SetPackDuration"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
Line 8: Line 8:


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category:AI Functions]]
[[Category:AI Functions]]
[[Category:AI Functions (GECK 1.0)]]
[[Category:AI Functions (GECK 1.1)]]

Latest revision as of 13:12, 15 August 2009

Syntax:

SetPackDuration iDuration

Example:

SetPackDuration 2.0

Sets the duration of the actor's current package to iDuration (in minutes of gametime). This is useful for situations where you want a package to run for less than an hour.