Difference between revisions of "SetNoActivationSound"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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[[Category: Functions (GECK 1. | [[Category: Functions (GECK 1.1)]] | ||
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[[Category: Player Functions (GECK 1. | [[Category: Player Functions (GECK 1.1)]] |
Latest revision as of 13:10, 15 August 2009
Description[edit | edit source]
Overrides the default NoActivation sound with a declared sound.
Syntax:[edit | edit source]
SetNoActivationSound <sound>
Example:[edit | edit source]
SetNoActivationSound QSTBabyCry ; A baby cry will now place the default NoActivation sound.
Notes[edit | edit source]
- ClearNoActivationSound can be used to return the sound to the default sound.