Difference between revisions of "SetGhost"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Actor State Functions]] | [[Category:Actor State Functions]] | ||
[[Category:Actor State Functions (GECK 1. | [[Category:Actor State Functions (GECK 1.1)]] |
Latest revision as of 13:08, 15 August 2009
Syntax:
SetGhost iGhostFlag
Sets the actor to/from the "ghost" state. When in a ghost state:
- The actor will not enter combat
- The actor cannot be harmed by a weapon or spell in any way