Difference between revisions of "SetEssential"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>Pintocat
m
 
(One intermediate revision by the same user not shown)
Line 15: Line 15:
Sets the object, referred to by MyCompanionID, to essential.
Sets the object, referred to by MyCompanionID, to essential.
}}
}}
 
==See Also==
[[IsEssential]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]

Latest revision as of 22:54, 3 February 2017

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: SetEssential.

A function included in the GECK version 1.1.0.36.

Description

Sets the essential state of the object.

Syntax

[help]
SetEssential BaseID:string Flag:boolean

Example

SetEssential MyCompanionID 1

Sets the object, referred to by MyCompanionID, to essential.

See Also

IsEssential