Difference between revisions of "SetEssential"
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{{Function | |||
|origin = GECK1 | |||
|CSWikiPage = SetEssential | |||
|summary = Sets the essential state of the object. | |||
|returnType = void | |||
|arguments = {{FunctionArgument | |||
|Name = BaseID | |||
|Type = string | |||
}}{{FunctionArgument | |||
|Name = Flag | |||
|Type = boolean | |||
}} | |||
|example = SetEssential MyCompanionID 1 | |||
Sets the object, referred to by MyCompanionID, to essential. | |||
}} | |||
==See Also== | |||
[[IsEssential]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category: | [[Category:Functions (GECK 1.1)]] |
Latest revision as of 22:54, 3 February 2017
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: SetEssential.
A function included in the GECK version 1.1.0.36.
Description
Sets the essential state of the object.
Syntax
SetEssential BaseID:string Flag:boolean
Example
SetEssential MyCompanionID 1
Sets the object, referred to by MyCompanionID, to essential.