Difference between revisions of "SetEnemy"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>DragoonWraith
(→‎Examples: odd extension removed)
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
=='''Description'''==
{{Function
|origin = GECK1
|summary = [[SetEnemy]] sets an enemy/neutral relationship between two factions. It is not called on a reference.
|arguments = {{FunctionArgument
    |Name = Faction1
  }}{{FunctionArgument
    |Name = Faction2
  }}{{FunctionArgument
    |Name = F1toF2Flag
    |Value = 0,1
    |Optional = y
  }}{{FunctionArgument
    |Name = F2toF1Flag
    |Value = 0,1
    |Optional = y
  }}
}}
==Examples==


'''SetEnemy''' Sets an enemy/neutral relationship between two factions. It is not called on a reference.
SetEnemy BrotherhoodSteelFaction EnclaveFaction
This makes the BrotherhoodSteelFaction and the EnclaveFaction Enemies of each other
SetEnemy BrotherhoodSteelFaction EnclaveFaction 1 0
This makes the BrotherhoodSteelFaction Neutral to EnclaveFaction but EnclaveFaction will treat BrotherhoodSteelFaction as an Enemy


=='''Syntax'''==
==Notes==
 
SetEnemy ''Faction1'' ''Faction2'' ''F1toF2Flag (0/1) (optional)'' ''F2toF1Flag  (0/1) (optional)''
 
=='''Examples'''==
 
SetEnemy BrotherhoodSteelFaction EnclaveFaction              ; this makes the BrotherhoodSteelFaction and the EnclaveFaction Enemies of each other
SetEnemy BrotherhoodSteelFaction EnclaveFaction 1 0          ; this makes the BrotherhoodSteelFaction Neutral to EnclaveFaction
 
=='''Notes'''==
*The values for the flag mean:
*The values for the flag mean:
**0 = Enemy (default)
**0 = Enemy (default)
**1 = Neutral
**1 = Neutral


 
==See Also==
=='''See Also'''==
* [[SetAlly]]
* [[SetAlly]]
=='''Reference'''==
None provided.
<!-- [[SetFactionCombatReaction_Reference|List of functions that use SetFactionCombatReaction]]  (wiki) -->


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Faction Functions]]
[[Category:Faction Functions]]
[[Category:Faction Functions (GECK 1.1)]]

Latest revision as of 13:07, 15 August 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

SetEnemy sets an enemy/neutral relationship between two factions. It is not called on a reference.

Syntax

[help]
SetEnemy Faction1 Faction2 F1toF2Flag{0,1} F2toF1Flag{0,1}

Examples

SetEnemy BrotherhoodSteelFaction EnclaveFaction

This makes the BrotherhoodSteelFaction and the EnclaveFaction Enemies of each other

SetEnemy BrotherhoodSteelFaction EnclaveFaction 1 0

This makes the BrotherhoodSteelFaction Neutral to EnclaveFaction but EnclaveFaction will treat BrotherhoodSteelFaction as an Enemy

Notes

  • The values for the flag mean:
    • 0 = Enemy (default)
    • 1 = Neutral

See Also