Difference between revisions of "SetConsoleOuputFile"
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imported>Cipscis (Changed note - Function name is misspelled, but almost certainly not intentionally so) |
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==Notes== | ==Notes== | ||
*The long name of this function is | *The long name of this function is misspelled. Attempts to use ''SetConsoleOu'''t'''putFile'' will result in an error. | ||
*The file will not contain [[ToggleDebugText|Debug Text]]. | *The file will not contain [[ToggleDebugText|Debug Text]]. | ||
*If a file with the specified filename already exists, the output will be appended to the contents of the file. | *If a file with the specified filename already exists, the output will be appended to the contents of the file. |
Latest revision as of 02:05, 25 March 2010
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
SetConsoleOuputFile creates a text file in the Fallout 3 directory that stores console input and output.
Syntax
SetConsoleOuputFile FileName:string
Or:
SCOF FileName:string
Example
SetConsoleOuputFile "Console.txt"
Notes
- The long name of this function is misspelled. Attempts to use SetConsoleOutputFile will result in an error.
- The file will not contain Debug Text.
- If a file with the specified filename already exists, the output will be appended to the contents of the file.