Difference between revisions of "Derived Skill Settings"

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329 bytes added ,  23:20, 26 December 2008
Move fAVDTagSkillBonus documentation here
imported>Quetzilla
(New page: {{SettingGroup |Description = These settings control the base value for each skill as listed by GetActorValueInfo |Setting1 = fAVDSkillPrimaryBonusMult |Setting1Def...)
 
imported>SnakeChomp
(Move fAVDTagSkillBonus documentation here)
Line 10: Line 10:
|Setting3Default      = 2.0 (for all)
|Setting3Default      = 2.0 (for all)
|Setting3Description  = The starting value of '''{SKILLNAME}''' is set to this.
|Setting3Description  = The starting value of '''{SKILLNAME}''' is set to this.
|Setting4            = fAVDTagSkillBonus
|Setting4Default      = 15
|Setting4Description  = This setting controls how many bonus points are given to a skill chosen as a tag skill. '''Note:''' if this setting is updated while the pipboy is open, the skill display will not reflect the updated value until the pipboy is reopened.
|}}
|}}
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