Difference between revisions of "Derived Skill Settings"
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Move fAVDTagSkillBonus documentation here
imported>Quetzilla (New page: {{SettingGroup |Description = These settings control the base value for each skill as listed by GetActorValueInfo |Setting1 = fAVDSkillPrimaryBonusMult |Setting1Def...) |
imported>SnakeChomp (Move fAVDTagSkillBonus documentation here) |
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Line 10: | Line 10: | ||
|Setting3Default = 2.0 (for all) | |Setting3Default = 2.0 (for all) | ||
|Setting3Description = The starting value of '''{SKILLNAME}''' is set to this. | |Setting3Description = The starting value of '''{SKILLNAME}''' is set to this. | ||
|Setting4 = fAVDTagSkillBonus | |||
|Setting4Default = 15 | |||
|Setting4Description = This setting controls how many bonus points are given to a skill chosen as a tag skill. '''Note:''' if this setting is updated while the pipboy is open, the skill display will not reflect the updated value until the pipboy is reopened. | |||
|}} | |}} |