SetFontFile
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< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the source-file (.fnt) of the specified font type (1-8). This enables to dynamically manipulate the graphics of the game's fonts during run-time.
Syntax
(success:0/1) SetFontFile fontType:int{1-8} filePath:string
Example
SetFontFile 2 "textures\fonts\My_Custom_Font.fnt"
Notes
- The file-path should be relative to the game's Data folder.
- The function returns 1 if successful.