Editing Weather

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*'''Near:''' The distance at which objects should begin to display fog effects.
*'''Near:''' The distance at which objects should begin to display fog effects.
*'''Far:''' The distance at which fog effects should achieve full opacity.
*'''Far:''' The distance at which fog effects should achieve full opacity.
*'''Pow:''' The strength or opaqueness of the fog. Fog effects are calculated as a curve. A value of 1 is linear, less that one pushes the curve toward the near value, and a value above 1 pushes the curve toward the far value.
*'''Pow:''' The strength or opaqueness of the fog.
*''Note that typical values for near planes range between 900 and 1200 game units; far planes between 10,000 and 250,000. Fog distances are generally smaller at night.
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'''ImageSpace Modifier:''' Editor ID of the IS mod that is used by the weather type.
'''ImageSpace Modifier:''' Editor ID of the IS mod that is used by the weather type.

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