Weapon Mods

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Revision as of 21:28, 2 November 2010 by imported>Talkie Toaster (New page: {{Incomplete}} =='''Weapon Mods'''== =='''Weapon Mod Effects'''== Mods are assigned effects on the weapon's Mod Info tab. A weapon can make use of up to 3 mods, each of which can be assig...)
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Weapon Mods

Weapon Mod Effects

Mods are assigned effects on the weapon's Mod Info tab. A weapon can make use of up to 3 mods, each of which can be assigned one of the effects from the list below. Each mod can have two values specified- each does a different thing depending on the effect specified. Very few modification effects use the second value.

  • Decrease Weight: Value #1 is a flat reduction to the weapon's weight.
  • Increase Weapon Damage: Value #1 is a flat bonus to the weapon's damage.
  • Increase Max Condition: Value #1 is a flat bonus added to the weapon's maximum condition.
  • Regenerate Ammo (Seconds): Value #1 is the number of seconds added to the weapon's recharge time. If negative, it reduces the time taken to recharge.