Editing VATS Settings
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Latest revision | Your text | ||
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|Name = fVATSAutomaticMeleeDamageMult | |Name = fVATSAutomaticMeleeDamageMult | ||
|Default = 2 | |Default = 2 | ||
|Description = | |Description = | ||
}} | }} | ||
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|Default = 2 | |Default = 2 | ||
|Description = Controls how rapidly the chance to hit decreases as the range of the target increases. The rate is non linear. Smaller values slow the rate accuracy decreases, larger settings increases the rate. | |Description = Controls how rapidly the chance to hit decreases as the range of the target increases. The rate is non linear. Smaller values slow the rate accuracy decreases, larger settings increases the rate. | ||
}} | }} | ||
{{SettingGroupSetting | {{SettingGroupSetting | ||
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|Default = 2 | |Default = 2 | ||
|Description = Defaults to doubling the reach a melee weapon can actually swing, whereas it may be 1-3 units, it is 2-6 in VATS | |Description = Defaults to doubling the reach a melee weapon can actually swing, whereas it may be 1-3 units, it is 2-6 in VATS | ||
}} | }} | ||
{{SettingGroupSetting | {{SettingGroupSetting | ||
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|Default = 0.3 | |Default = 0.3 | ||
|Description = This value is the chance of triggering the paralyzing palm effect per hit in VATS. | |Description = This value is the chance of triggering the paralyzing palm effect per hit in VATS. | ||
}} | }} | ||
{{SettingGroupSetting | {{SettingGroupSetting | ||
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|Default = 0.1 | |Default = 0.1 | ||
|Description = All damage taken by the player is multiplied by this value when VATS is active. | |Description = All damage taken by the player is multiplied by this value when VATS is active. | ||
}} | }} | ||
{{SettingGroupSetting | {{SettingGroupSetting |