Difference between revisions of "Toggling Objects Tutorial"

88 bytes removed ,  03:41, 23 July 2009
quest scripts hardly result in FPS loss, this one definitely not
imported>AlexanderSig
(New page: This tutorial will help you make objects that were previously disabled to become enabled, such as when you complete a certain stage of a quest or eat a certain item items that were previou...)
 
imported>Qazaaq
(quest scripts hardly result in FPS loss, this one definitely not)
Line 50: Line 50:


== Retro-Active achievements ==
== Retro-Active achievements ==
If you do this the person who starts your mod AFTER completing a certain achievement will still get the whole ".enable" process, note that having such a big script running in the background could mean some FPS loss.
If you do this the person who starts your mod AFTER completing a certain achievement will still get the whole ".enable" process.
 
1.Make a new Quest and Script for that (make sure the script is in the "Quest" category)
1.Make a new Quest and Script for that (make sure the script is in the "Quest" category)


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