ToggleBoundVisGeom

Revision as of 11:45, 1 August 2007 by imported>Wkilleen
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

ToggleBoundVisGeom renders spherical NiBounds for the selected reference in game

SyntaxEdit

ToggleBoundVisGeom
tbvg

ExamplesEdit

  • None at this time.

NotesEdit

  • You may get unexpected results if you leave a bound enabled when the 3d is detached but not deallocated. Bounds for cached cells will still render in the current cell.