Difference between revisions of "TextureSet"

186 bytes added ,  15:49, 22 October 2009
elaborated on how to use a texture set
imported>Syn23
(Marked TextureSet page as incomplete.)
imported>Zumbs
(elaborated on how to use a texture set)
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A [[TextureSet]] object holds a collection of texture files (.DDS).
A [[TextureSet]] object holds a collection of texture files (.DDS). Texture sets can be applied to meshes in the [[Model Data]] Dialogue, so the same mesh can use different textures.
 
[[image:TextureSet.jpg|400px|right]]


=='''TextureSet Dialog'''==
=='''TextureSet Dialog'''==
* '''ID:''' Unique identifier for Texture Set in editor.
* '''ID:''' Unique identifier for Texture Set in editor.
* '''''Unnamed texture list:''''' Each Map has a corresponding Filename. The Texture can be changed by selecting the row in the window and browsing for a new file (.DDS) with the button below.
* '''Map:''' Each Map has a corresponding Filename. The Texture can be changed by selecting the row in the window and browsing for a new file (.DDS) with the Edit button below.
* '''Has specular light:'''
* '''Decal Data:'''


[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
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