Difference between revisions of "TextureSet"
elaborated on how to use a texture set
imported>Syn23 (Marked TextureSet page as incomplete.) |
imported>Zumbs (elaborated on how to use a texture set) |
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A [[TextureSet]] object holds a collection of texture files (.DDS). | A [[TextureSet]] object holds a collection of texture files (.DDS). Texture sets can be applied to meshes in the [[Model Data]] Dialogue, so the same mesh can use different textures. | ||
[[image:TextureSet.jpg|400px|right]] | |||
=='''TextureSet Dialog'''== | =='''TextureSet Dialog'''== | ||
* '''ID:''' Unique identifier for Texture Set in editor. | * '''ID:''' Unique identifier for Texture Set in editor. | ||
* ''' | * '''Map:''' Each Map has a corresponding Filename. The Texture can be changed by selecting the row in the window and browsing for a new file (.DDS) with the Edit button below. | ||
* '''Has specular light:''' | |||
* '''Decal Data:''' | |||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |