Editing Talk:Gun Spread Formula

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:::: However, the damage you see in the game is 26!  Observe, with my formula:
:::: However, the damage you see in the game is 26!  Observe, with my formula:
*(35 * (0.5base + (0.5mult * 50skill / 100)) = 35 * (.5 + (.5 * .5)) = 35 * (.5 + .25) = 35 * .75 = 26.25, rounded down, is 26.
*(35 * (0.5base + (0.5mult * 50skill / 100)) = 35 * (.5 + (.5 * .5)) = 35 * (.5 + .25) = 35 * .75 = 26.25, rounded down, is 26.
:::: Are you satisfied now?  As a side note, the 10mm pistol is a unique case because it spits out the same numbers in both of our formulas (I was trying to use it as an example but it kept giving the same numbers, proving useless as an example).
:::: Are you satisfied now?  As a side note, the magnum is a unique case because it spits out the same numbers in both of our formulas (I was trying to use it as an example but it kept giving the same numbers, proving useless as an example).
:::: Later I may test the walk/run stuff myself to settle this once and for all :P.
:::: Later I may test the walk/run stuff myself to settle this once and for all :P.
::::--[[User:Quetzilla|Quetzilla]] 06:37, 29 December 2008 (UTC)
::::--[[User:Quetzilla|Quetzilla]] 06:37, 29 December 2008 (UTC)

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