Difference between revisions of "Talk:Bethsoft Tutorial Layout"

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imported>Dbrigner
imported>Henning
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:::You can reset a references orientation quickly by double clicking the reference then clicking the "Reset" button on the top right (In the "3D Data" window).  Once this is done if you turn on Angle Snap you shouldn't have any problem rotating and snapping pieces together.
:::You can reset a references orientation quickly by double clicking the reference then clicking the "Reset" button on the top right (In the "3D Data" window).  Once this is done if you turn on Angle Snap you shouldn't have any problem rotating and snapping pieces together.
:::--[[User:Dbrigner|Dbrigner]] 20:49, 15 December 2008 (UTC)
:::--[[User:Dbrigner|Dbrigner]] 20:49, 15 December 2008 (UTC)
== COCMarkerHeader ==
:::Man oh man did I have problems with this one.First of all it didn`t put in the editor,afterwards I found out that I could put a FRESHLY NEW COCMarkerHeader only after I saved and reloaded the editor.If someone knows some other way to make it faster (because exiting a reloading takes alot of time until the editor loads up all tha objects) I would really apreciate it. Thanx in advance;)...P.S. Fallout 3 rullzzzz...but never forget the origin engine that if from Oblivion ;) l8r.
:::--[[User:Freelancer2000|Freelancer2000]] 5:08, 16 December 2008 (CET)
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