Difference between revisions of "Talk:Bethsoft Tutorial Clutter"

2,042 bytes added ,  17:38, 27 January 2011
imported>DragoonWraith
imported>Picubed
 
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:If you learn how, you should totally post your findings here!
:If you learn how, you should totally post your findings here!
:[[User:DragoonWraith|DragoonWraith]] · [[User talk:DragoonWraith|talk]] · 06:35, 27 December 2008 (UTC)
:[[User:DragoonWraith|DragoonWraith]] · [[User talk:DragoonWraith|talk]] · 06:35, 27 December 2008 (UTC)
::Thanks for the quick response.  This may be my first time posting(well second now), but I'm going to college for programming so I guess I have a knack for following patterns like this.  And It doesn't matter so much as me making a .nif double sided but just making a mirror object of another and placing it so it looks double sided.  But I guess that could work and all.
::[[User:Gokufan101|Gokufan101]] 06:43, 27 December 2008 (UTC)
== Container Items ==
I need a little help... you guys might consider a bit sutpid... but not im my case.
I'm Cluttering the vault 74 project, i even made some extra rooms and extra junk and content... Although, there is one problem, by the time i wanted to '''insert an item into an container''', i just didn't knew what to do.. I reviewed tutorials and I didn't find anything like that...
Could anybody teach me how to insert items into a container???(Like guns, ammo, misc items, meds, evrything... and quantity and type...)
Please... I'm pretty anxious... thanks for any help you can give...
  You need to make a new base object of the container that you plan to use and then add objects to the container there. Here is the page on making a new base object [[Creating_a_New_Base_Object]]. From your new containers menu you should see a field to your right that has a list of the items already in it (thats if there is any). Regardless if there is or not just right click in this field and go to new. This adds an object to this field and selects the object. Below the field you will see a drop down box, this drop down box lists all the objects in the game that can go into your container select one and the new object you added changes to the selected object from the drop down box. From here you can also change the amount of an item in a container and if items in the container respawn or not. Hope this helps Oh and here is another page that may help [[Container]](My frist post don't know if this is the format for answering questions)  --[[User:Picubed|PiCubed]] 21:29, 27 January 2011 (UTC)
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