Difference between revisions of "Talk:Bethsoft Tutorial Basic Quest"

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==About the Original Author==
==About the Original Author==
{{User:JBurgess}}
{{User:JBurgess}}
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== Trigger location ==
== Trigger location ==
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[[User:Supermagle|Supermagle]] 12:37, 19 January 2009 (UTC)
[[User:Supermagle|Supermagle]] 12:37, 19 January 2009 (UTC)


The holotape model has no physics data, so this shouldn't be a concern.  But yes, if there were some way that the player could acquire the holotape while outside the trigger, this technique wouldn't work.  In those cases you may want to use larger triggers, scripted dummies, or a gameMode block on a quest script - but those are all less efficient alternatives that use unnecessary CPU resources. [[User:JBurgess|Joel Burgess]] 19:04, 20 February 2009 (UTC)
:The holotape model has no physics data, so this shouldn't be a concern.  But yes, if there were some way that the player could acquire the holotape while outside the trigger, this technique wouldn't work.  In those cases you may want to use larger triggers, scripted dummies, or a gameMode block on a quest script - but those are all less efficient alternatives that use unnecessary CPU resources. [[User:JBurgess|Joel Burgess]] 19:04, 20 February 2009 (UTC)