StopMagicShaderVisuals
Stops playing the specified effect shader.
SyntaxEdit
Reference.StopMagicShaderVisuals EffectShaderID
ExampleEdit
BuddyRef.StopMagicShaderVisuals Smoke01 BuddyRef.sms Smoke01
NotesEdit
- There is no need to stop an effect shader that you called with a duration.
- If a Particle Shader utilizes Full Particle Birth Count, then this function will not forcefully stop the particles from emitting. This function will only stop a Particle Shader if it uses Persistent Particle Count.