Editing Stats Tab - Creatures

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*'''Foot Weight:''' Used in the detection formula. The larger this value, the "noisier" the creature is.
*'''Foot Weight:''' Used in the detection formula. The larger this value, the "noisier" the creature is.
*'''Base Scale:''' A multiplier on the actual model size. All references to this creature start at this size.
*'''Base Scale:''' A multiplier on the actual model size. All references to this creature start at this size.
*'''Fatigue:''' The amount of Fatigue Damage the creature can take before entering an unconscious state. (''Only relevant in Fallout: New Vegas'')
*'''Fatigue:''' Not used. Β 
*'''Speed Mult %:''' The speed of the creature is built into it's animations. The amount the creature is actually moved by the animation is multiplied by this value. If set to other than 1.0, the animation and the distance travelled will not synch up.
*'''Speed Mult %:''' The speed of the creature is built into it's animations. The amount the creature is actually moved by the animation is multiplied by this value. If set to other than 1.0, the animation and the distance travelled will not synch up.


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