Difference between revisions of "StartQuest"

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==Notes==
==Notes==
 
{{Error|The following note should be clarified.}}
* Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded.  
* Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded.  



Revision as of 19:30, 12 April 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Starts the quest, which means:

  • Any attached dialogue will be enabled.
  • The quest script, if any, will begin running.

Syntax

[help]
StartQuest questname:EditorID

Examples

StartQuest SQ09 

Starts the quest with the EditorID of SQ09

Notes

The following note should be clarified.
Further information might be found in a section of the discussion page. Please remove this message when no longer necessary.
  • Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded.

See Also

StopQuest GetQuestRunning