Difference between revisions of "StartQuest"
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==Notes== | ==Notes== | ||
{{Error|The following note should be clarified.}} | |||
* Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded. | * Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded. | ||
Revision as of 19:30, 12 April 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Starts the quest, which means:
- Any attached dialogue will be enabled.
- The quest script, if any, will begin running.
Syntax
StartQuest questname:EditorID
Examples
StartQuest SQ09
Starts the quest with the EditorID of SQ09
Notes
The following note should be clarified. Further information might be found in a section of the discussion page. Please remove this message when no longer necessary. |
- Avoid calling this function to start a quest which is already running. If there is a script attached to the quest, any variables will be reset to 0 when the game is reloaded.