Difference between revisions of "Settings"
→Gun Spread Settings: Link to gun spread formula page
imported>Quetzilla |
imported>SnakeChomp (→Gun Spread Settings: Link to gun spread formula page) |
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See the [[Critical Hit Chance Formula]] for a list of settings that impact critical hit chance. | See the [[Critical Hit Chance Formula]] for a list of settings that impact critical hit chance. | ||
=== [[Gun Spread Settings]]=== | === [[Gun Spread Settings]] === | ||
These settings control | These settings control weapon accuracy. The higher the resulting value, the more the gun will wave around while the player is holding it. | ||
For information on how these settings effect gun spread, see the [[Gun Spread Formula]]. | |||
* fGunSpreadSkillBase | * fGunSpreadSkillBase | ||
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* fGunSpreadIronSightsBase | * fGunSpreadIronSightsBase | ||
* fGunSpreadIronSightsMult | * fGunSpreadIronSightsMult | ||
* fGunSpreadArmBase | * fGunSpreadArmBase | ||
* fGunSpreadArmMult | * fGunSpreadArmMult | ||
* fGunSpreadRunBase | * fGunSpreadRunBase | ||
* fGunSpreadRunMult | * fGunSpreadRunMult | ||
* fGunSpreadWalkBase | * fGunSpreadWalkBase | ||
* fGunSpreadWalkMult | * fGunSpreadWalkMult | ||
* fGunSpreadCrouchBase | |||
* fGunSpreadCrouchMult | |||
* fGunSpreadCondBase | |||
* fGunSpreadCondMult | |||
=== Rate of Fire === | === Rate of Fire === |