Difference between revisions of "Settings"

955 bytes added ,  18:06, 9 November 2012
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imported>Reck0
imported>Hammil
 
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*[[fAITrespassWarningTimer]]
*[[fAITrespassWarningTimer]]
*[[iGuardWarnings]]
*[[iGuardWarnings]]
== Health Settings ==
*[[fAVDHealthLevelMult]] - short: used for calculating new HP when advance a level. A static base.
*[[fAVDNPCHealthLevelMult]] - short: the same (?) for NPC
*[[fAVDHealthEnduranceMult]] - short: used for calculating new HP when advance a level based on Endurance
*[[fAVDNPCHealthEnduranceMult]] - short: the same (?) for NPC
*[[fAVDNPCHealthEnduranceOffset]] - ???


==== Sandbox Package Settings ====
==== Sandbox Package Settings ====
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*fBarterSellBase
*fBarterSellBase
*fBarterSellMult
*fBarterSellMult
=== Item Value and Condition ===
These settings are used to compute [[Item_Condition_And_Value]].
*fItemConditionValueBase
*fItemConditionValueMult
*fItemConditionValueExp


== Uncategorized Settings ==
== Uncategorized Settings ==
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* [[fFurnitureMarker14HeadingDelta]]
* [[fFurnitureMarker14HeadingDelta]]
* [[fGrenadeFriction]]
* [[fGrenadeFriction]]
* [[fGrenadeRestitution]]
* [[fHandFatigueDamageBase]]
* [[fHandFatigueDamageBase]]
* [[fHandFatigueDamageMult]]
* [[fHandFatigueDamageMult]]
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=== Integer Numeral Game Settings===
=== Integer Numeral Game Settings===


* [[iActivatePickLength]]
* [[iAIDefaultAttackChance]]
* [[iAIDefaultAttackChance]]
* [[iAIDefaultBlockChance]]
* [[iAIDefaultBlockChance]]
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* fMoveLegConditionMult
* fMoveLegConditionMult
== New Vegas Only Settings ==
These settings exist only in Fallout: New Vegas. This section is not comprehensive, nor intended to have any great degree of permanency- it should probably be rearranged.
* [[fMinDamMultiplier]]
* [[fHCDehydrationRate]]
* [[fHCStarvationrate]]
* [[fHCSleepDeprevationRate]]
* [[iHUDMaxCompassNPCTicks]]


</div>
</div>
[[Category:Gameplay]]
[[Category:Gameplay]]
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