Difference between revisions of "Settings"
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imported>Gozolo |
imported>Hammil |
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*[[fAITrespassWarningTimer]] | *[[fAITrespassWarningTimer]] | ||
*[[iGuardWarnings]] | *[[iGuardWarnings]] | ||
== Health Settings == | |||
*[[fAVDHealthLevelMult]] - short: used for calculating new HP when advance a level. A static base. | |||
*[[fAVDNPCHealthLevelMult]] - short: the same (?) for NPC | |||
*[[fAVDHealthEnduranceMult]] - short: used for calculating new HP when advance a level based on Endurance | |||
*[[fAVDNPCHealthEnduranceMult]] - short: the same (?) for NPC | |||
*[[fAVDNPCHealthEnduranceOffset]] - ??? | |||
==== Sandbox Package Settings ==== | ==== Sandbox Package Settings ==== | ||
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*fBarterSellBase | *fBarterSellBase | ||
*fBarterSellMult | *fBarterSellMult | ||
=== Item Value and Condition === | |||
These settings are used to compute [[Item_Condition_And_Value]]. | |||
*fItemConditionValueBase | |||
*fItemConditionValueMult | |||
*fItemConditionValueExp | |||
== Uncategorized Settings == | == Uncategorized Settings == | ||
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=== Floating Point Numeral Settings === | === Floating Point Numeral Settings === | ||
* [[ArmorRatingMax]] | |||
* [[ArmorRatingMult]] | |||
* [[ArmorRatingWeightLightMaxMod]] | |||
* [[fAbsorbCoreColorB]] | * [[fAbsorbCoreColorB]] | ||
* [[fAbsorbCoreColorG]] | * [[fAbsorbCoreColorG]] | ||
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* [[fArmorRatingConditionBase]] | * [[fArmorRatingConditionBase]] | ||
* [[fArmorRatingConditionMult]] | * [[fArmorRatingConditionMult]] | ||
* [[fAutoDoorActivateDistance]] | * [[fAutoDoorActivateDistance]] | ||
* [[fBarterSellBase]] | * [[fBarterSellBase]] | ||
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* [[fDamageWeaponConditionMult]] | * [[fDamageWeaponConditionMult]] | ||
* [[fDaytimeColorExtension]] | * [[fDaytimeColorExtension]] | ||
* [[fDeathForceForceMax]] | |||
* [[fDeathForceForceMin]] | |||
* [[fDetectionCommentTimer]] | * [[fDetectionCommentTimer]] | ||
* [[fDetectionSneakLightMod]] | * [[fDetectionSneakLightMod]] | ||
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* [[fDyingTimer]] | * [[fDyingTimer]] | ||
* [[fEnchantmentGoldMult]] | * [[fEnchantmentGoldMult]] | ||
* [[fEssentialDeathTime]] | |||
* [[fFatigueAttackWeaponBase]] | * [[fFatigueAttackWeaponBase]] | ||
* [[fFatigueAttackWeaponMult]] | * [[fFatigueAttackWeaponMult]] | ||
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* [[fFurnitureMarker14DeltaZ]] | * [[fFurnitureMarker14DeltaZ]] | ||
* [[fFurnitureMarker14HeadingDelta]] | * [[fFurnitureMarker14HeadingDelta]] | ||
* [[fGrenadeFriction]] | |||
* [[fGrenadeRestitution]] | |||
* [[fHandFatigueDamageBase]] | * [[fHandFatigueDamageBase]] | ||
* [[fHandFatigueDamageMult]] | * [[fHandFatigueDamageMult]] | ||
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=== Integer Numeral Game Settings=== | === Integer Numeral Game Settings=== | ||
* [[iActivatePickLength]] | |||
* [[iAIDefaultAttackChance]] | * [[iAIDefaultAttackChance]] | ||
* [[iAIDefaultBlockChance]] | * [[iAIDefaultBlockChance]] | ||
* [[iArmorWeightHelmet]] | * [[iArmorWeightHelmet]] | ||
* [[iArmorWeightShield]] | * [[iArmorWeightShield]] | ||
* [[iCombatDismemberPartChance]] | |||
* [[iCrimeAlarmRecDistance]] | * [[iCrimeAlarmRecDistance]] | ||
* [[iCrimeGoldAttackMin]] | * [[iCrimeGoldAttackMin]] | ||
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* fMoveLegConditionMult | * fMoveLegConditionMult | ||
== New Vegas Only Settings == | |||
These settings exist only in Fallout: New Vegas. This section is not comprehensive, nor intended to have any great degree of permanency- it should probably be rearranged. | |||
* [[fMinDamMultiplier]] | |||
* [[fHCDehydrationRate]] | |||
* [[fHCStarvationrate]] | |||
* [[fHCSleepDeprevationRate]] | |||
* [[iHUDMaxCompassNPCTicks]] | |||
</div> | </div> | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |