Difference between revisions of "Settings"

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imported>SnakeChomp
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imported>Hammil
 
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=== AI Settings ===
=== AI Settings ===
These settings govern how actors behave in the gameworld.
*[[fCombatFollowRadiusMult]]


==== Guard Package Settings ====
==== Guard Package Settings ====
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*[[fAITrespassWarningTimer]]
*[[fAITrespassWarningTimer]]
*[[iGuardWarnings]]
*[[iGuardWarnings]]
== Health Settings ==
*[[fAVDHealthLevelMult]] - short: used for calculating new HP when advance a level. A static base.
*[[fAVDNPCHealthLevelMult]] - short: the same (?) for NPC
*[[fAVDHealthEnduranceMult]] - short: used for calculating new HP when advance a level based on Endurance
*[[fAVDNPCHealthEnduranceMult]] - short: the same (?) for NPC
*[[fAVDNPCHealthEnduranceOffset]] - ???


==== Sandbox Package Settings ====
==== Sandbox Package Settings ====
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*[[fCombatConfidenceModifierMin]]
*[[fCombatConfidenceModifierMin]]
*[[fCombatDamageBonusSneakingMult]]
*[[fCombatDamageBonusSneakingMult]]
*[[fCombatDistance]]
*[[fCombatDistanceMin]]
*[[fCombatThreatRatioUpdateTime]]
*[[fCombatThreatRatioUpdateTime]]
*[[fCombatUnarmedCritDamageMult]]
*[[fCombatUnarmedCritDamageMult]]
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=== VATS Settings ===
=== VATS Settings ===


*[[fVATSAutomaticMeleeDamageMult]]
[[VATS Settings]] control the behavior of [[VATS]]
*[[fVATSCriticalChanceBonus]]
*[[fVATSDamageToWeaponMult]]
*[[fVATSDestructibleMult]]
*[[fVATSDistanceFactor]]
*[[fVATSHitChanceMult]]
*[[fVATSMaxChance]]
*[[fVATSPlayerDamageMult]]
*[[fVATSThrownWeaponRangeMult]]
*[[fVATSScreenPercentFactor]]
*[[fVATSSkillFactor]]
*[[fVATSSpreadMult]]
*[[fVATSStealthMult]]
*[[fVATSStrangerDistance]]
*[[fVATSStrangerOdds]]


==== VATS Grenade Use Settings ====
*fVATSAutomaticMeleeDamageMult
 
*fVATSCriticalChanceBonus
*[[fVATSGrenadeChanceMult]]
*fVATSDamageToWeaponMult
*[[fVATSGrenadeDistAimZMult]]
*fVATSDestructibleMult
*[[fVATSGrenadeRangeMin]]
*fVATSDistanceFactor
*[[fVATSGrenadeRangeMult]]
*fVATSH2HWarpDistanceMult
*[[fVATSGrenadeSkillFactor]]
*fVATSHitChanceMult
*[[fVATSGrenadeSuccessExplodeTimer]]
*fVATSMaxChance
*[[fVATSGrenadeSuccessMaxDistance]]
*fVATSMaxEngageDistance
*[[fVATSGrenadeTargetArea]]
*fVATSMeleeMaxDistance
*[[fVATSGrenadeTargetMelee]]
*fVATSMeleeReachMult
*fVATSParalyzePalmChance
*fVATSPlayerDamageMult
*fVATSShotBurstTime
*fVATSShotLongBurstTime
*fVATSSkillFactor
*fVATSSpreadMult
*fVATSStealthMult
*fVATSStrangerDistance
*fVATSStrangerOdds
*iVATSStrangerMaxHP
*iVATSConcentratedFireBonus


=== Mine Settings ===
=== Mine Settings ===
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* iLockLevelMaxVeryHard
* iLockLevelMaxVeryHard
* iLockLevelMaxImpossible
* iLockLevelMaxImpossible
== Miscellaneous ==
=== Barter System ===
These settings are used in the [[Barter System Formula]].
*fBarterBuyBase
*fBarterBuyMult
*fBarterSellBase
*fBarterSellMult
=== Item Value and Condition ===
These settings are used to compute [[Item_Condition_And_Value]].
*fItemConditionValueBase
*fItemConditionValueMult
*fItemConditionValueExp


== Uncategorized Settings ==
== Uncategorized Settings ==
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=== Floating Point Numeral Settings ===
=== Floating Point Numeral Settings ===


* [[ArmorRatingMax]]
* [[ArmorRatingMult]]
* [[ArmorRatingWeightLightMaxMod]]
* [[fAbsorbCoreColorB]]
* [[fAbsorbCoreColorB]]
* [[fAbsorbCoreColorG]]
* [[fAbsorbCoreColorG]]
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* [[fAISocialRadiusToTriggerConversation]]
* [[fAISocialRadiusToTriggerConversation]]
* [[fAIYieldBase]]
* [[fAIYieldBase]]
* [[fArmorRatingBase]]
* [[fArmorRatingConditionBase]]
* [[fArmorRatingConditionMult]]
* [[fAutoDoorActivateDistance]]
* [[fAutoDoorActivateDistance]]
* [[fBarterSellBase]]
* [[fBarterSellBase]]
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* [[fDamageWeaponConditionMult]]
* [[fDamageWeaponConditionMult]]
* [[fDaytimeColorExtension]]
* [[fDaytimeColorExtension]]
* [[fDeathForceForceMax]]
* [[fDeathForceForceMin]]
* [[fDetectionCommentTimer]]
* [[fDetectionCommentTimer]]
* [[fDetectionSneakLightMod]]
* [[fDetectionSneakLightMod]]
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* [[fDyingTimer]]
* [[fDyingTimer]]
* [[fEnchantmentGoldMult]]
* [[fEnchantmentGoldMult]]
* [[fEssentialDeathTime]]
* [[fFatigueAttackWeaponBase]]
* [[fFatigueAttackWeaponBase]]
* [[fFatigueAttackWeaponMult]]
* [[fFatigueAttackWeaponMult]]
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* [[fFurnitureMarker14DeltaZ]]
* [[fFurnitureMarker14DeltaZ]]
* [[fFurnitureMarker14HeadingDelta]]
* [[fFurnitureMarker14HeadingDelta]]
* [[fGrenadeFriction]]
* [[fGrenadeRestitution]]
* [[fHandFatigueDamageBase]]
* [[fHandFatigueDamageBase]]
* [[fHandFatigueDamageMult]]
* [[fHandFatigueDamageMult]]
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=== Integer Numeral Game Settings===
=== Integer Numeral Game Settings===


* [[iActivatePickLength]]
* [[iAIDefaultAttackChance]]
* [[iAIDefaultAttackChance]]
* [[iAIDefaultBlockChance]]
* [[iAIDefaultBlockChance]]
* [[iArmorWeightHelmet]]
* [[iArmorWeightHelmet]]
* [[iArmorWeightShield]]
* [[iArmorWeightShield]]
* [[iCombatDismemberPartChance]]
* [[iCrimeAlarmRecDistance]]
* [[iCrimeAlarmRecDistance]]
* [[iCrimeGoldAttackMin]]
* [[iCrimeGoldAttackMin]]
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* fMoveLegConditionMult
* fMoveLegConditionMult
== New Vegas Only Settings ==
These settings exist only in Fallout: New Vegas. This section is not comprehensive, nor intended to have any great degree of permanency- it should probably be rearranged.
* [[fMinDamMultiplier]]
* [[fHCDehydrationRate]]
* [[fHCStarvationrate]]
* [[fHCSleepDeprevationRate]]
* [[iHUDMaxCompassNPCTicks]]


</div>
</div>
[[Category:Gameplay]]
[[Category:Gameplay]]
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