Difference between revisions of "Settings"

442 bytes added ,  00:03, 27 December 2008
imported>SnakeChomp
(Undo revision 11664 by Quetzilla (Talk) - These settings are used by the game engine.)
imported>SnakeChomp
(→‎Actor Settings: Formatting)
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*[[fAVDUnarmedDamageMult]]
*[[fAVDUnarmedDamageMult]]


==== [[Derived Skill Settings]] ====
=== Derived Skill Settings ===
:* fAVDSkillPrimaryBonusMult
:* fAVDSkillLuckBonusMult
:* fAVDSkill{SKILLNAME}Base


=== [[Movement Settings]] ===
[[Derived Skill Settings]] control actor skill value bonuses given by stats and starting skill values.
 
*fAVDSkillPrimaryBonusMult
*fAVDSkillLuckBonusMult
*fAVDSkillBarterBase
*fAVDSkillBigGunsBase
*fAVDSkillEnergyWeaponsBase
*fAVDSkillExplosivesBase
*fAVDSkillLockpickBase
*fAVDSkillLuckBonusBase
*fAVDSkillMedicineBase
*fAVDSkillMeleeWeaponsBase
*fAVDSkillRepairBase
*fAVDSkillScienceBase
*fAVDSkillSmallGunsBase
*fAVDSkillSneakBase
*fAVDSkillSpeechBase
*fAVDSkillUnarmedBase
 
=== Movement Settings ===
 
[[Movement Settings]] control how fast actor's move.


* fMoveRunMult
* fMoveRunMult
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These settings apply to actors running the [[Guard Package]]
These settings apply to actors running the [[Guard Package]]
*[[fAITrespassWarningTimer]]
*[[fAITrespassWarningTimer]]
*[[iGuardWarnings]]
*[[iGuardWarnings]]
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These settings apply to actors running the [[Sandbox Package]]
These settings apply to actors running the [[Sandbox Package]]
*[[iSandBoxPreventRepeatedActionTime]]
*[[iSandBoxPreventRepeatedActionTime]]
*[[iSandboxBreakfastMax]]
*[[iSandboxBreakfastMax]]
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