Difference between revisions of "Settings"

59 bytes added ,  14:15, 21 December 2008
→‎Gun Spread Settings: Link to gun spread formula page
imported>Quetzilla
imported>SnakeChomp
(→‎Gun Spread Settings: Link to gun spread formula page)
Line 150: Line 150:
See the [[Critical Hit Chance Formula]] for a list of settings that impact critical hit chance.
See the [[Critical Hit Chance Formula]] for a list of settings that impact critical hit chance.


=== [[Gun Spread Settings]]===
=== [[Gun Spread Settings]] ===
These settings control how well the gun can be aimed at the crosshair. The higher the resulting value, the more the gun will wave around while the player is holding it.
These settings control weapon accuracy. The higher the resulting value, the more the gun will wave around while the player is holding it.
 
For information on how these settings effect gun spread, see the [[Gun Spread Formula]].


* fGunSpreadSkillBase
* fGunSpreadSkillBase
Line 157: Line 159:
* fGunSpreadIronSightsBase
* fGunSpreadIronSightsBase
* fGunSpreadIronSightsMult
* fGunSpreadIronSightsMult
* fGunSpreadHeadBase
* fGunSpreadHeadMult
* fGunSpreadArmBase
* fGunSpreadArmBase
* fGunSpreadArmMult
* fGunSpreadArmMult
* fGunSpreadNPCArmBase
* fGunSpreadNPCArmMult
* fGunSpreadRunBase
* fGunSpreadRunBase
* fGunSpreadRunMult
* fGunSpreadRunMult
* fGunSpreadWalkBase
* fGunSpreadWalkBase
* fGunSpreadWalkMult
* fGunSpreadWalkMult
* fGunSpreadCrouchBase
* fGunSpreadCrouchMult
* fGunSpreadCondBase
* fGunSpreadCondMult


=== Rate of Fire ===
=== Rate of Fire ===
Anonymous user