Difference between revisions of "Settings"

315 bytes added ,  14:29, 19 December 2008
some re-organization
imported>SnakeChomp
(→‎Integer Numeral Game Settings: iLockLevelMax* settings)
imported>DragoonWraith
(some re-organization)
Line 14: Line 14:
<div class="case-sensitive-links">
<div class="case-sensitive-links">


== Actor Value Settings ==
== Actor Settings ==
 
These are settings related to actors.
 
=== Actor Value Settings ===
 
These settings control various [[Actor Values]], such as default skill levels, weight carrying capacity, action points, and etc.
These settings control various [[Actor Values]], such as default skill levels, weight carrying capacity, action points, and etc.


Line 27: Line 32:
*[[fAVDUnarmedDamageMult]]
*[[fAVDUnarmedDamageMult]]


== Movement Settings ==
=== Movement Settings ===


*[[fMoveLegConditionMult]]
*[[fMoveLegConditionMult]]
Line 36: Line 41:
*[[fMoveTwoCrippledLegsSpeedMult]]
*[[fMoveTwoCrippledLegsSpeedMult]]


== Combat Settings ==
=== Combat Settings ===
 
*[[fCombatConfidenceModifierMax]]
*[[fCombatConfidenceModifierMax]]
*[[fCombatConfidenceModifierMin]]
*[[fCombatConfidenceModifierMin]]
Line 46: Line 52:
*[[fMinimumFatigue]]
*[[fMinimumFatigue]]


== VATS Settings ==
==== VATS Settings ====


*[[fVATSAutomaticMeleeDamageMult]]
*[[fVATSAutomaticMeleeDamageMult]]
Line 64: Line 70:
*[[fVATSStrangerOdds]]
*[[fVATSStrangerOdds]]


=== VATS Grenade Use Settings ===
===== VATS Grenade Use Settings =====


*[[fVATSGrenadeChanceMult]]
*[[fVATSGrenadeChanceMult]]
Line 76: Line 82:
*[[fVATSGrenadeTargetMelee]]
*[[fVATSGrenadeTargetMelee]]


== Mine Settings ==
==== Mine Settings ====


*[[fMinesAgeMax]]
*[[fMinesAgeMax]]
Line 82: Line 88:
*[[fMineExteriorRadiusMult]]
*[[fMineExteriorRadiusMult]]


== Guard Package Settings ==
=== AI Settings ===
 
==== Guard Package Settings ====


These settings apply to actors running the [[Guard Package]]
These settings apply to actors running the [[Guard Package]]
Line 88: Line 96:
*[[iGuardWarnings]]
*[[iGuardWarnings]]


== Sandbox Package Settings ==
==== Sandbox Package Settings ====


These settings apply to actors running the [[Sandbox Package]]
These settings apply to actors running the [[Sandbox Package]]
Line 105: Line 113:
*[[iSandboxSleepStartMin]]
*[[iSandboxSleepStartMin]]


== Weapon Condition Penalty Settings ==
== Item Settings ==
 
=== Weapon Settings ===
 
==== Weapon Condition Penalty Settings ====
 
These settings control the performance of a weapon based on its condition.
These settings control the performance of a weapon based on its condition.


===Rate of fire===
=====Rate of fire=====
 
* [[fWeaponConditionRateOfFireXX]]
* [[fWeaponConditionRateOfFireXX]]
** fWeaponConditionRateOfFire1
** fWeaponConditionRateOfFire1
Line 121: Line 135:
** fWeaponConditionRateOfFire10
** fWeaponConditionRateOfFire10


===Jamming===
=====Jamming=====
 
There are a total of twenty weapon jam settings, ten for jamming during reload, and ten for jamming while firing.
There are a total of twenty weapon jam settings, ten for jamming during reload, and ten for jamming while firing.


Line 148: Line 163:
** fWeaponConditionJam9
** fWeaponConditionJam9
** fWeaponConditionJam10
** fWeaponConditionJam10
== Non-Actor Activatable Objects Settings ==
=== Lock Settings ===
There are six settings for locks, one for each level of difficulty.
* [[iLockLevelMaxXXX]]
** iLockLevelMaxVeryEasy
** iLockLevelMaxEasy
** iLockLevelMaxAverage
** iLockLevelMaxHard
** iLockLevelMaxVeryHard
** iLockLevelMaxImpossible


== Uncategorized Settings ==
== Uncategorized Settings ==
Line 406: Line 435:
* [[iLevCreaLevelDifferenceMax]]
* [[iLevCreaLevelDifferenceMax]]
* [[iLevItemLevelDifferenceMax]]
* [[iLevItemLevelDifferenceMax]]
* [[iLockLevelMaxAverage]]
* [[iLockLevelMaxEasy]]
* [[iLockLevelMaxHard]]
* [[iLockLevelMaxImpossible]]
* [[iLockLevelMaxVeryEasy]]
* [[iLockLevelMaxVeryHard]]
* [[iLowLevelNPCMaxLevel]]
* [[iLowLevelNPCMaxLevel]]
* [[iLowResponsiblityLevel]]
* [[iLowResponsiblityLevel]]