Difference between revisions of "Settings"

100 bytes added ,  21:09, 15 December 2008
Actor Movement Speed Settings
imported>SnakeChomp
(→‎Weapon Jam Settings: Rate of fire settings, section name change)
imported>SnakeChomp
(Actor Movement Speed Settings)
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== Actor Value Settings ==
== Actor Value Settings ==
These settings control various actor values such as default skill levels, weight carrying capacity, action points, and etc.
These settings control various actor values such as default skill levels, weight carrying capacity, action points, and etc.


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*[[fAVDUnarmedDamageBase]]
*[[fAVDUnarmedDamageBase]]
*[[fAVDUnarmedDamageMult]]
*[[fAVDUnarmedDamageMult]]
== Actor Movement Speed Settings ==
*[[fMoveLegConditionMult]]
*[[fMoveNoWeaponMult]]
*[[fMoveRunMult]]
*[[fMoveSneakMult]]
*[[fMoveOneCrippledLegSpeedMult]]
*[[fMoveTwoCrippledLegsSpeedMult]]


== Combat Settings ==
== Combat Settings ==
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* [[fAISocialchanceForConversation]]
* [[fAISocialchanceForConversation]]
* [[fAISocialRadiusToTriggerConversation]]
* [[fAISocialRadiusToTriggerConversation]]
* [[fAITrespassWarningTimer]]
* [[fAIYieldBase]]
* [[fAIYieldBase]]
* [[fAutoDoorActivateDistance]]
* [[fAutoDoorActivateDistance]]
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* [[fMoveCreatureWalkMin]]
* [[fMoveCreatureWalkMin]]
* [[fMoveEncumEffect]]
* [[fMoveEncumEffect]]
* [[fMoveNoWeaponMult]]
* [[fMoveRunMult]]
* [[fMoveSneakMult]]
* [[fMoveWeightMax]]
* [[fMoveWeightMax]]
* [[fNPCAttributeHealthMult]]
* [[fNPCAttributeHealthMult]]
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