Difference between revisions of "Settings"
Actor Movement Speed Settings
imported>SnakeChomp (→Weapon Jam Settings: Rate of fire settings, section name change) |
imported>SnakeChomp (Actor Movement Speed Settings) |
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== Actor Value Settings == | == Actor Value Settings == | ||
These settings control various actor values such as default skill levels, weight carrying capacity, action points, and etc. | These settings control various actor values such as default skill levels, weight carrying capacity, action points, and etc. | ||
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*[[fAVDUnarmedDamageBase]] | *[[fAVDUnarmedDamageBase]] | ||
*[[fAVDUnarmedDamageMult]] | *[[fAVDUnarmedDamageMult]] | ||
== Actor Movement Speed Settings == | |||
*[[fMoveLegConditionMult]] | |||
*[[fMoveNoWeaponMult]] | |||
*[[fMoveRunMult]] | |||
*[[fMoveSneakMult]] | |||
*[[fMoveOneCrippledLegSpeedMult]] | |||
*[[fMoveTwoCrippledLegsSpeedMult]] | |||
== Combat Settings == | == Combat Settings == | ||
Line 168: | Line 176: | ||
* [[fAISocialchanceForConversation]] | * [[fAISocialchanceForConversation]] | ||
* [[fAISocialRadiusToTriggerConversation]] | * [[fAISocialRadiusToTriggerConversation]] | ||
* [[fAIYieldBase]] | * [[fAIYieldBase]] | ||
* [[fAutoDoorActivateDistance]] | * [[fAutoDoorActivateDistance]] | ||
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* [[fMoveCreatureWalkMin]] | * [[fMoveCreatureWalkMin]] | ||
* [[fMoveEncumEffect]] | * [[fMoveEncumEffect]] | ||
* [[fMoveWeightMax]] | * [[fMoveWeightMax]] | ||
* [[fNPCAttributeHealthMult]] | * [[fNPCAttributeHealthMult]] |