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Latest revision | Your text | ||
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=== AI Settings === | === AI Settings === | ||
==== Guard Package Settings ==== | ==== Guard Package Settings ==== | ||
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*[[fAITrespassWarningTimer]] | *[[fAITrespassWarningTimer]] | ||
*[[iGuardWarnings]] | *[[iGuardWarnings]] | ||
==== Sandbox Package Settings ==== | ==== Sandbox Package Settings ==== | ||
Line 101: | Line 90: | ||
*iXPBase | *iXPBase | ||
*iXPBumpBase | *iXPBumpBase | ||
== Combat Settings == | == Combat Settings == | ||
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*[[fCombatConfidenceModifierMin]] | *[[fCombatConfidenceModifierMin]] | ||
*[[fCombatDamageBonusSneakingMult]] | *[[fCombatDamageBonusSneakingMult]] | ||
*[[fCombatThreatRatioUpdateTime]] | *[[fCombatThreatRatioUpdateTime]] | ||
*[[fCombatUnarmedCritDamageMult]] | *[[fCombatUnarmedCritDamageMult]] | ||
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=== VATS Settings === | === VATS Settings === | ||
[[ | *[[fVATSAutomaticMeleeDamageMult]] | ||
*[[fVATSCriticalChanceBonus]] | |||
*[[fVATSDamageToWeaponMult]] | |||
*[[fVATSDestructibleMult]] | |||
*[[fVATSDistanceFactor]] | |||
*[[fVATSHitChanceMult]] | |||
*[[fVATSMaxChance]] | |||
*[[fVATSPlayerDamageMult]] | |||
*[[fVATSThrownWeaponRangeMult]] | |||
*[[fVATSScreenPercentFactor]] | |||
*[[fVATSSkillFactor]] | |||
*[[fVATSSpreadMult]] | |||
*[[fVATSStealthMult]] | |||
*[[fVATSStrangerDistance]] | |||
*[[fVATSStrangerOdds]] | |||
==== VATS Grenade Use Settings ==== | |||
* | *[[fVATSGrenadeChanceMult]] | ||
* | *[[fVATSGrenadeDistAimZMult]] | ||
* | *[[fVATSGrenadeRangeMin]] | ||
* | *[[fVATSGrenadeRangeMult]] | ||
* | *[[fVATSGrenadeSkillFactor]] | ||
* | *[[fVATSGrenadeSuccessExplodeTimer]] | ||
* | *[[fVATSGrenadeSuccessMaxDistance]] | ||
* | *[[fVATSGrenadeTargetArea]] | ||
* | *[[fVATSGrenadeTargetMelee]] | ||
=== Mine Settings === | === Mine Settings === | ||
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* iLockLevelMaxVeryHard | * iLockLevelMaxVeryHard | ||
* iLockLevelMaxImpossible | * iLockLevelMaxImpossible | ||
== Uncategorized Settings == | == Uncategorized Settings == | ||
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=== Floating Point Numeral Settings === | === Floating Point Numeral Settings === | ||
* [[fAbsorbCoreColorB]] | * [[fAbsorbCoreColorB]] | ||
* [[fAbsorbCoreColorG]] | * [[fAbsorbCoreColorG]] | ||
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* [[fAISocialRadiusToTriggerConversation]] | * [[fAISocialRadiusToTriggerConversation]] | ||
* [[fAIYieldBase]] | * [[fAIYieldBase]] | ||
* [[fAutoDoorActivateDistance]] | * [[fAutoDoorActivateDistance]] | ||
* [[fBarterSellBase]] | * [[fBarterSellBase]] | ||
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* [[fDamageWeaponConditionMult]] | * [[fDamageWeaponConditionMult]] | ||
* [[fDaytimeColorExtension]] | * [[fDaytimeColorExtension]] | ||
* [[fDetectionCommentTimer]] | * [[fDetectionCommentTimer]] | ||
* [[fDetectionSneakLightMod]] | * [[fDetectionSneakLightMod]] | ||
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* [[fDyingTimer]] | * [[fDyingTimer]] | ||
* [[fEnchantmentGoldMult]] | * [[fEnchantmentGoldMult]] | ||
* [[fFatigueAttackWeaponBase]] | * [[fFatigueAttackWeaponBase]] | ||
* [[fFatigueAttackWeaponMult]] | * [[fFatigueAttackWeaponMult]] | ||
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* [[fFurnitureMarker14DeltaZ]] | * [[fFurnitureMarker14DeltaZ]] | ||
* [[fFurnitureMarker14HeadingDelta]] | * [[fFurnitureMarker14HeadingDelta]] | ||
* [[fHandFatigueDamageBase]] | * [[fHandFatigueDamageBase]] | ||
* [[fHandFatigueDamageMult]] | * [[fHandFatigueDamageMult]] | ||
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=== Integer Numeral Game Settings=== | === Integer Numeral Game Settings=== | ||
* [[iAIDefaultAttackChance]] | * [[iAIDefaultAttackChance]] | ||
* [[iAIDefaultBlockChance]] | * [[iAIDefaultBlockChance]] | ||
* [[iArmorWeightHelmet]] | * [[iArmorWeightHelmet]] | ||
* [[iArmorWeightShield]] | * [[iArmorWeightShield]] | ||
* [[iCrimeAlarmRecDistance]] | * [[iCrimeAlarmRecDistance]] | ||
* [[iCrimeGoldAttackMin]] | * [[iCrimeGoldAttackMin]] | ||
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* fMoveLegConditionMult | * fMoveLegConditionMult | ||
</div> | </div> | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |