Editing SetWeaponFlags1
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Latest revision | Your text | ||
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{{Function | {{Function | ||
|origin = NVSE | |origin = NVSE | ||
|summary = Sets the first set of flags for | |summary = Sets the first set of flags for the specified weapon or calling reference to the specified bitmask (int). | ||
|name = SetWeaponFlags1 | |name = SetWeaponFlags1 | ||
|alias = | |alias = | ||
|returnType = | |returnType = int | ||
|referenceType = reference | |referenceType = reference | ||
|arguments = {{FunctionArgument | |arguments = {{FunctionArgument | ||
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<pre> | <pre> | ||
int FlagsBitMask | int FlagsBitMask | ||
SetWeaponFlags1 FlagsBitMask, WeapNV9mmPistol | SetWeaponFlags1 FlagsBitMask, WeapNV9mmPistol | ||
</pre> | </pre> | ||
== | ==Flags1== | ||
* | *1 = ignores normal weapon resist | ||
* | *2 = is automatic | ||
* | *4 = has scope | ||
* | *8 = can't drop | ||
* | *16 = hide backpack | ||
* | *32 = embedded weapon | ||
* | *64 = don't use first-person IS animations | ||
* | *128 = nonplayable | ||
==See Also== | ==See Also== | ||
*[[GetWeaponFlags1]] | *[[GetWeaponFlags1]] | ||
*[[SetWeaponFlags2]] | *[[SetWeaponFlags2]] | ||
*[[SetBit]] | *[[SetBit]] | ||
*[[ClearBit]] | *[[ClearBit]] | ||
[[Category:Functions_(NVSE)]] | [[Category:Functions_(NVSE)]] |