SetNthDestructionStageDebris

From the Fallout3 GECK Wiki
Revision as of 19:10, 3 May 2015 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the <i>Debris</i> of the Nth destruction stage in the <i>Destruction Data</i> of the specified <i>Object</i>. |name = SetNthDestruc...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets the Debris of the Nth destruction stage in the Destruction Data of the specified Object.

Syntax

[help]
(debris:ref) SetNthDestructionStageDebris object:ref stageIndex:int newDebris:ref

Example

SetNthDestructionStageDebris ElectricBox01 0 debrisFlameMesh

Will set the Debris of the first (index 0) destruction stage of ElectricBox01 to debrisFlameMesh.

SetNthDestructionStageDebris ElectricBox01 2

Will set the Debris of the third (index 2) destruction stage of ElectricBox01 to None.

Notes

  • Obviously, this function is only usable with object types that have Destruction Data.

See Also