Difference between revisions of "SetForceSneak"

474 bytes added ,  14:08, 15 August 2009
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Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))
imported>Maturin
 
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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'''Syntax:'''
=='''Syntax:'''==
  SetForceSneak iForceSneakFlag
  SetForceSneak iForceSneakFlag


Turns force sneak on or off.
Turns force sneak on or off.


=='''Notes'''==
*This bug only seems to occur if the script is not attached to the actor that it is affecting:<br />If SetForceSneak 1 is called too soon after SetForceSneak 0, the calling ref will appear to not be sneaking, although [[IsSneaking]] and [[GetForceSneak]] will still return the correct values.  The opposite occurs if SetForceSneak 0 is called too soon after SetForceSneak 1.


[[Category: Functions]]
 
[[Category: Actor State Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.1)]]
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