SetCreatureDamage

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets a creature's melee attack damage.

Syntax

(damage:int) reference.SetCreatureDamage damage:int baseForm:ref

Example

RexRef.SetCreatureDamage 45
SetCreatureDamage 28 Rex

Notes

  • This attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton.

See Also