SetActorFullNameAlt

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Revision as of 19:10, 30 January 2017 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = An alternate version of the vanilla function SetActorFullName. Takes a '''String''', instead of a '''Message''' form, as argument. T...")
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< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

An alternate version of the vanilla function SetActorFullName. Takes a String, instead of a Message form, as argument.

The name change is permanent and is saved in the game.

Syntax

[help]
reference.SetActorFullNameAlt newName:string baseForm:ref

Example

RexRef.SetActorFullNameAlt "Eek the Cat"
SetActorFullNameAlt "Eek the Cat" Rex

Notes

  • Even if called on a reference, the function actually changes the name of the Base Form, meaning that any instance of that NPC/creature will have its name changed.
  • This function may also be called on a Talking Activator.

See Also