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S.P.E.C.I.A.L. is simply an acronym that stands for Fallout’s seven Primary Statistics: '''S'''trength, '''P'''erception, '''E'''ndurance, '''C'''harisma, '''I'''ntelligence, '''A'''gility and '''L'''uck. These Primary Statistics serve as the foundation of any and all characters in Fallout 3, from the player character to NPCs to creatures.Raising a Primary Statistic will oftentimes directly raise a Derived Statistic or Skill.
S.P.E.C.I.A.L. is simply an acronym that stands for Fallout’s seven Primary Statistics: '''S'''trength, '''P'''erception, '''E'''ndurance, '''C'''harisma, '''I'''ntelligence, '''A'''gility and '''L'''uck. These Primary Statistics serve as the foundation of any and all characters in Fallout 3, from the player character to NPCs to creatures.Raising a Primary Statistic will oftentimes directly raise a Derived Statistic or Skill.


During Fallout 3's Character Creation, the player will have a total of 33 points to spend across the seven Primary Statistics, with each ranging from 1 to 10. Each skill starts at 1. When the player leaves Vault 101 at the end of character generation, he/she will be able to totally redistribute the 33 points across all the Primary Statistics (lowering or raising a Primary Statistic to a minimum of 1 or maximum of 10, if he/she so desires).
During Fallout 3's Character Creation, the player's S.P.E.C.I.A.L. points will be allotted automatically based on game play decisions that he/she makes. But the player will also have an opportunity to redistribute these points manually to spec the kind of character they truly want to create.
 
The player will have a total of 33 points to spend across the seven Primary Statistics, with each ranging from 1 to 10. Each skill starts at 1. When the player leaves Vault 101 at the end of character generation, he/she will be able to totally redistribute the 33 points across all the Primary Statistics (lowering or raising a Primary Statistic to a minimum of 1 or maximum of 10, if he/she so desires).
 
During the course of the game, the player gets one additional S.P.E.C.I.A.L. point to distribute whenever he/she reaches an odd level. So, that means at level 3, 5, 7, 9, 11, 13, 15, 17 and 19 the player gets one additional point to put into whichever of the seven Primary Statistics they choose.


The following is a listing of S.PE.C.I.A.L.’s Primary Statistics, and their effects on Fallout 3’s game play:
The following is a listing of S.PE.C.I.A.L.’s Primary Statistics, and their effects on Fallout 3’s game play:

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